The Resource Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
Resource Information
The item Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Indiana State Library.This item is available to borrow from 1 library branch.
Resource Information
The item Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Indiana State Library.
This item is available to borrow from 1 library branch.
- Language
- eng
- Extent
- viii, 231 pages
- Contents
-
- Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus)
- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon)
- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology)
- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign)
- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato
- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University)
- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges)
- Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron)
- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University)
- Geocaching / Linda Musser (Pennsylvania State University)
- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.]
- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University)
- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida)
- Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University)
- The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University)
- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College)
- Isbn
- 9780838984819
- Label
- Gaming in academic libraries : collections, marketing, and information literacy
- Title
- Gaming in academic libraries
- Title remainder
- collections, marketing, and information literacy
- Statement of responsibility
- edited by Amy Harris and Scott E. Rice
- Subject
-
- Academic libraries -- Collection development
- Academic libraries -- Marketing -- Case studies
- Academic libraries -- Public relations -- Case studies
- Information literacy -- Study and teaching (Higher) | Audio-visual aids
- Libraries -- Special collections | Electronic games
- Library orientation for college students -- Audio-visual aids
- Language
- eng
- Cataloging source
- DLC
- Illustrations
- illustrations
- Index
- no index present
- LC call number
- Z692.E4215
- LC item number
- G36 2008
- Literary form
- non fiction
- Nature of contents
- bibliography
- http://library.link/vocab/relatedWorkOrContributorName
-
- Harris, Amy
- Rice, Scott E
- http://library.link/vocab/subjectName
-
- Libraries
- Academic libraries
- Academic libraries
- Academic libraries
- Information literacy
- Library orientation for college students
- Label
- Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
- Bibliography note
- Includes bibliographical references
- Carrier category
- volume
- Carrier category code
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
- txt
- Content type MARC source
- rdacontent
- Contents
- Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) -- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon) -- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) -- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) -- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato -- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University) -- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges) -- Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron) -- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University) -- Geocaching / Linda Musser (Pennsylvania State University) -- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.] -- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) -- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida) -- Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University) -- The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) -- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College)
- Control code
- 17598412
- Dimensions
- 18 cm
- Extent
- viii, 231 pages
- Isbn
- 9780838984819
- Isbn Type
- (pbk. : alk. paper)
- Lccn
- 2008041626
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
- n
- Other physical details
- illustrations
- System control number
- (OCoLC)ocn261404087
- Label
- Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
- Bibliography note
- Includes bibliographical references
- Carrier category
- volume
- Carrier category code
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
- txt
- Content type MARC source
- rdacontent
- Contents
- Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) -- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon) -- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) -- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) -- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato -- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University) -- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges) -- Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron) -- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University) -- Geocaching / Linda Musser (Pennsylvania State University) -- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.] -- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) -- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida) -- Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University) -- The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) -- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College)
- Control code
- 17598412
- Dimensions
- 18 cm
- Extent
- viii, 231 pages
- Isbn
- 9780838984819
- Isbn Type
- (pbk. : alk. paper)
- Lccn
- 2008041626
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
- n
- Other physical details
- illustrations
- System control number
- (OCoLC)ocn261404087
Subject
- Academic libraries -- Collection development
- Academic libraries -- Marketing -- Case studies
- Academic libraries -- Public relations -- Case studies
- Information literacy -- Study and teaching (Higher) | Audio-visual aids
- Libraries -- Special collections | Electronic games
- Library orientation for college students -- Audio-visual aids
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.in.gov/portal/Gaming-in-academic-libraries--collections/w7RlDgkaa-c/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.in.gov/portal/Gaming-in-academic-libraries--collections/w7RlDgkaa-c/">Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.in.gov/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.in.gov/">Indiana State Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.in.gov/portal/Gaming-in-academic-libraries--collections/w7RlDgkaa-c/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.in.gov/portal/Gaming-in-academic-libraries--collections/w7RlDgkaa-c/">Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.in.gov/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.in.gov/">Indiana State Library</a></span></span></span></span></div>