Coverart for item
The Resource Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice

Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice

Label
Gaming in academic libraries : collections, marketing, and information literacy
Title
Gaming in academic libraries
Title remainder
collections, marketing, and information literacy
Statement of responsibility
edited by Amy Harris and Scott E. Rice
Contributor
Subject
Genre
Language
eng
Cataloging source
DLC
Illustrations
illustrations
Index
no index present
LC call number
Z692.E4215
LC item number
G36 2008
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/relatedWorkOrContributorName
  • Harris, Amy
  • Rice, Scott E
http://library.link/vocab/subjectName
  • Libraries
  • Academic libraries
  • Academic libraries
  • Academic libraries
  • Information literacy
  • Library orientation for college students
Label
Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
Instantiates
Publication
Bibliography note
Includes bibliographical references
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) -- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon) -- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) -- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) -- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato -- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University) -- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges) -- Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron) -- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University) -- Geocaching / Linda Musser (Pennsylvania State University) -- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.] -- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) -- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida) -- Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University) -- The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) -- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College)
Control code
17598412
Dimensions
18 cm
Extent
viii, 231 pages
Isbn
9780838984819
Isbn Type
(pbk. : alk. paper)
Lccn
2008041626
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)ocn261404087
Label
Gaming in academic libraries : collections, marketing, and information literacy, edited by Amy Harris and Scott E. Rice
Publication
Bibliography note
Includes bibliographical references
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) -- Lessons learned from starting a circulating videogame collection at an academic library / David Baker ... [et al.] (University of Oregon) -- Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) -- Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) -- Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato -- Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University) -- Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges) -- Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron) -- Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University) -- Geocaching / Linda Musser (Pennsylvania State University) -- Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck ... [et al.] -- The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) -- Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez ... [et al.] (University of Florida) -- Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University) -- The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) -- Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College)
Control code
17598412
Dimensions
18 cm
Extent
viii, 231 pages
Isbn
9780838984819
Isbn Type
(pbk. : alk. paper)
Lccn
2008041626
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)ocn261404087

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